// TOWN SPECIAL ENCOUNTERS
//    Town 120: Delan

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(2400,"Churdan");
	set_personality_name(2401,"Feral");
	set_personality_name(2402,"Wandering Monk");
	set_personality_name(2403,"Strange Wizard");

	set_crime_tolerance(max_crime);

	if (day_reached(65,0))
		wreck_block(29,13,35,25);

	if (day_reached(60,0))
		wreck_block(15,33,21,38);

	if (day_reached(38,0))
		wreck_block(33,45,39,52);

	if (day_reached(70,0))
		wreck_block(40,46,48,52);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12028,"Always talk to the innkeeper.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12028,"We have mead!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12028,"We have a free room.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12028,"Watch out for the sprites.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12028,"The fae are to the north.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12017,"Burrrp.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12017,"Gahhhh.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12017,"Stupid slimes.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12019,"Where has he gone?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12019,"I seek the mage.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12019,"Has he left already?");


break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

